

While Endless Space had some great diversity, it was Endless Legend, their fantasy game, that really showed what this company could do with interesting species.

An Offer I Couldn’t Refuseįor those new to the Endless series of games, I’ll mention a bit about the race design. The Riftborn know how to make an entrance. If you’ve been reading my other reviews, you know how much good will that can get from me. They might even stop inviting you to parties.įortunately, Endless Space 2 embraces not only its roots, but puts a focus on something core to the Games2gether philosophy: That the game wants you to engage with it in a way that is fitting for your playstyle. I mean, sure everyone may have loved your baby – but they will start looking at you funny if you keep cloning it every three years and show off the test tube fresh version to all your friends. The greatest fear for a direct follow up to either of these was whether the game would offer anything other than a graphic update and new races to play with. The first Endless Space game was a fun take on the 4X formula and Endless Legend was a much needed breath of fresh air for the fantasy 4X genre. Now a subsidiary of Sega, this Paris-based team is ready to launch the latest game set in the Endless universe. Since 2011, Amplitude Studios has been creating games that seemed to follow familiar beats, but really managed to stand out because of interesting mechanics and surprisingly deep stories. But this studio takes the baby and tells it “We have some people that we would like you to meet,” and tosses it at a crowd of fans where it suddenly finds itself crowdsurfing. They hold it close, let other people see it only under tight supervision, and when it’s all grown up they send it out the door with the hope that it will one day send them back big stacks of cash to make all the heartache worth it.Īmplitude Studios is a bit crazy.

I know many developers out there treat their games like it was their baby.
